WoW Modding 102 - Noggit
There are many tools out there to support WoW modding, but as these posts will only be focusing on modern modding we'll focus on tools that can help with specifically that. First up: Noggit!
There are many tools out there to support WoW modding, but as these posts will only be focusing on modern modding we'll focus on tools that can help with specifically that. First up: Noggit!
I love modding games. I love WoW. Following that logic, I've been dipping my toes in WoW modding for a bit now and wanted to do a bit of an intro post on it. Many people won't be familiar with it (for obvious reasons we'll get into), but I still think it is pretty neat and has the ability to be even neater in the future.
This is the first post in a series of posts I plan to make around datamining and what goes into various parts of it. Off we go!
Back in patch 8.2, Blizzard removed the primary way for us to verify guessed filenames for World of Warcraft's files. These days, only interface files ship with official filenames and everything else has to be guessed by the community, with no way to verify. Said guesses are then stored in a listfile.
One of the harder categories of files to automatically generate names for are the tens of thousands of WoW's voice-over audio files. This post goes into some of the work we've had to do in the community to be able to name these files so people can actually find them (for whatever reason).