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5 posts tagged with "wow"

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Communities

· 6 min read
Marlamin
Parrot

As I've talked about before, I'm a sucker for passion. Recently through my efforts in trying to make WoW modding and specifically map making/world building more accessible, I've seen a lot of that. It's reaffirmed my beliefs of so many talented people being out there that simply haven't messed with it due to its lack of accessibility or it being so stuck in the past. It has also reinvigorated my spirit when it comes to the WoW modding community, as my previous experiences with it haven't been as positive as the ones I've been having recently.

The modern WoW modding Discord has been popping off a bit and is at almost 800 members, but with that it has also been bringing up some of my history with communities. This post with will largely be a rant about said history/sentiments with some minor plans/updates around WoW modding at the end and how I think it can be different compared to what came before it. Feel free to skip to the last 2 paragraphs for those plans/updates!

My wishlist for WoW

· 13 min read
Marlamin
Parrot

What if you could change anything about WoW and you didn't have to care about all the things Blizzard has to care about like dev resources, player reception, future content, backwards compatibility and all that. Just complete freedom with no consequences whatsoever.

It's a fun thought experiment that will yield very different results depending on who you ask. Hell, most of the things I list probably 99% of the playerbase won't care for, but in this context, we don't actually have to care! Many ideas here aren't necessarily mine either but stuff the community has talked about for ages. Either way, here goes.

WoW Modding 101 - Intro

· 7 min read
Marlamin
Parrot

I love modding games. I love WoW. Following that logic, I've been dipping my toes in WoW modding for a bit now and wanted to do a bit of an intro post on it. Many people won't be familiar with it (for obvious reasons we'll get into), but I still think it is pretty neat and has the ability to be even neater in the future.

Naming WoW's VO audio

· 7 min read
Marlamin
Parrot

This is the first post in a series of posts I plan to make around datamining and what goes into various parts of it. Off we go!

Back in patch 8.2, Blizzard removed the primary way for us to verify guessed filenames for World of Warcraft's files. These days, only interface files ship with official filenames and everything else has to be guessed by the community, with no way to verify. Said guesses are then stored in a listfile.

One of the harder categories of files to automatically generate names for are the tens of thousands of WoW's voice-over audio files. This post goes into some of the work we've had to do in the community to be able to name these files so people can actually find them (for whatever reason).